Two Weapon Fighting Sneak Attack. Take a party member, strip of ac, and let the rogue attack her from behind. Sneak attack with two weapon fighting. You can then use macros to call both actions. Likewise, they can’t be used for the rogue’s sneak attack (finesse and ranged weapons only). Twf rogues have been a staple for a long time, and for good reason. At lower levels, having a second chance to trigger sneak attack will significantly increase the damage output of. So the extra attack has a very high price. So you need to be high enough level to put two attributes into dex before she can get the first feat, and then you need another level to get the second feat. For two weapon fighting i have both weapons set up in the sheet's combat section as normal (secondary one without the damage bonus) and create an ability macro like this so that both attacks are rolled together:  Your penalties on attack rolls for fighting with two weapons are reduced. With two weapon fighting, rogues also get a second chance to trigger their sneak attack ability! Make sure to get your stats so you have dex 19 or 20. But after that it takes something like 4 rounds to get another. Your damage from sneak attack will completely eclipse this. Often an ability score improvement (asi) to your attack stat is the more effective and versatile choice.

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Rogues have little use for shields, and two attacks means two piles of sneak attack damage. The sneak attacker people often think of “sneak attacker” as being synonymous with “rogue.” this is a silly holdover from backstab and thieves in second edition. It's already been said, but yes. Rogues have little use for shields, and two attacks means two piles of sneak attack damage. Sneak attack does not work with this. So you need to be high enough level to put two attributes into dex before she can get the first feat, and then you need another level to get the second feat. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6. Often an ability score improvement (asi) to your attack stat is the more effective and versatile choice. The ready action won't work. For sneak attack i just include [[(@{base_level}/2)d6]] in the weapon's damage 2 field and ignore it if it doesn't apply. 

The Penalty For Your Primary Hand Lessens By 2 And The One For Your Off Hand Lessens By 6.


Sneak attack with two weapon fighting. Haste and slow have no effect when using this feat. The primary weapon is the weapon used for all attacks.

Secondly, You Cannot Have Disadvantage On The Attack.


The ready action won't work. For sneak attack i just include [[(@{base_level}/2)d6]] in the weapon's damage 2 field and ignore it if it doesn't apply.  Sneak attack is a once per turn feature, so you may not use it on both attacks.

For Two Weapon Fighting I Have Both Weapons Set Up In The Sheet's Combat Section As Normal (Secondary One Without The Damage Bonus) And Create An Ability Macro Like This So That Both Attacks Are Rolled Together:&Nbsp;


You can do the two weapon/extra attack thing and still use two weapon fighting as well for the bonus attack. Helps you fight better when dual wielding. Fighters and rangers get access to this fighting style at 1 st and 2 nd level respectively.

However, Since Sneak Attack Affects One Creature You Hit With An Attack If You Have Advantage On The Attack Roll, While Using A Finesse Or A Ranged Weapon, Dual Wielding Is A Decent Option, As You Have Two Chances To Hit And Apply That Extra Sneak Attack Damage.


Often an ability score improvement (asi) to your attack stat is the more effective and versatile choice. The 3.5e reality is this: Makes rogue positioning in a fight extremely valuable given the right circumstances.

Only Fighters And Rangers Get This Style By Default, But Anyone With A Martial Weapon Proficiency Can Get It Through The Fighting Initiate Feat.


Rogues have little use for shields, and two attacks means two piles of sneak attack damage. Take a party member, strip of ac, and let the rogue attack her from behind. Also, your second weapon attack can not be used in combination with other class features such as divine smite or sneak attack, etc;

In Addition, Because It Says “Once Per Turn” Instead Of “Once Per Round”, You Are Technically Allowed To Sneak Attack On Other Players’ Turns, Or Even Enemies’!


First attack always seems to be a sneak attack. If you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. You can then use macros to call both actions.

You May Apply Your Sneak Attack Damage Any Time Her Target Would Be Denied A Dexterity Bonus To Ac (Whether The Target Actually Has A Dexterity Bonus Or Not), Or When The Rogue Flanks Her Target.


With two weapon fighting, rogues also get a second chance to trigger their sneak attack ability! The sneak attacker people often think of “sneak attacker” as being synonymous with “rogue.” this is a silly holdover from backstab and thieves in second edition. Your penalties on attack rolls for fighting with two weapons are reduced.

At Lower Levels, Having A Second Chance To Trigger Sneak Attack Will Significantly Increase The Damage Output Of.


You can get two weapon fighting and then shield mastery to eliminate this, but two weapon fighting requires dex 15 and valerie starts with dex 13.

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